The beauty of the videos is, even though it jumps into the deep end of code in some places, he explains everything in a way just about anyone who has turned a computer on can understand.
Even though it is at a much lower level than what I am learning at the moment, it was still interesting to see what is actually being done at a lower level. Also, thanks to this video explaining how 3-D was achieved on a beta Toy Story 3-D stage, I now have a much better understanding of how they created the illusion of 3-D on a Genesis (as well as how games like Wolfenstein achieve this).
EDIT: Posted wrong Toy Story video (although it's still very interesting, so I'll leave the wrong link up still underneath this)
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